
Attumen
– Attumen will spawn shortly into fight. Focus midnight to 25%, then they’ll combine into 1 mob.
– Randomly charges players.

Maiden of Virtue
– Casters stay out of AoE, move in for Repentance (or tank move to ranged), then move back out.

Shade
Arcane explosion: run out
Flame Wreath: Don’t move!
– Water Ele @ 40%, banish/kill
– When boss goes out of mana he will do a poly/pyro cycle use healthstone or hp potion once broken out of the sheep CC.
Chess
– First person to enter the raid determines the faction the team plays as.
– Medivh located in the chess room lets a group change team between Horde and Alliance if desired.

Netherspike
– Each portal need to be soaked.
Red Portal: Tank (be careful not to let the stacks get to high, will 1 shot. Have a dps switch for a bit or let the boss take some of the beam stacks)
Blue Portal: DPS preferably
Green Portal: Healer

Prince Malchazaar
– P1/P2: Tank along wall so melee can hide in cubby.
– After enfeeble, RDPS max range.
– P3 no enfeeble, kill boss.
– No delay on inferno aoe once landed. Keep an eye on the sky, watch for meteors and anticipate where they will land before they do as to be clear of the impact.